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Marcus SchmidtMS

Marcus Schmidt

3D Generalist

580 €/Tag
Frankfurt am Main, DE
15+ Jahre

Durchschnittliche Reaktionszeit: 1h

Über Marcus

20+ years in post production taught me one thing: most "please render this" requests are actually "help me decide what this should look like" requests in disguise. I don't sell hours of 3D work — I solve the ambiguity that's usually the real bottleneck: what does this product need to communicate, and how do we get there without guessing twice.
That's why I build systems instead of just delivering shots: a CAD Rendering Workflow that automates high-volume product visualization, and a database-driven publishing system that gets marketing material out fast and consistently. Both exist because manual, billable-hour work doesn't scale — clarity does.
If you're stuck on a visual or production problem and can't quite name why, that's where I come in.
  • Deutsch

    Muttersprachlich oder zweisprachig

  • Englisch

    Verhandlungssicher

  • Spanisch

    Konversationssicher

  • Französisch

    Grundkenntnisse

Vor Ort möglich
Frankfurt am Main (bis zu 50 km)

Projekt- und Berufserfahrung

  • selictive GmbH
    Consultant
    UMWELT
    August 2024 - Dezember 2024 (4 Monate)
    Alzenau in Unterfranken, Deutschland
    Visualizing a recycling process for a company whose product is highly technical and hard to explain in pictures.
    The company needed one thing above all: clarity — a way to stand apart in a crowded market. Working directly with the CEO, I developed the visual story for their production cycle from the ground up — 3D liquid simulation, motion graphics, and edit — built around exactly that principle and their USP. The visual concept became a strong driver for the company's positioning: anyone who watches it immediately understands what makes them unique. I carried the full product video from first concept to finished film.
    3D-Visualisierung Motion Design 3D-Grafik Houdini Visual Storytelling
  • Network Orange
    CEO
    DIGITALAGENTUREN & IT-CONSULTING
    November 1988 - November 1997 (9 Jahre und 1 Monat)
    Kahl am Main, Deutschland
    Gründer der Werbeagentur Network Orange. Fullsize Agentur für Hersteller aus dem Funsport Sektor. Zahlreiche Kunden aus den Bereichen Radsport, Snowboard, Inline Skater. Verantwortlich für die Kreation und Produktion. Verwaltung von mehreren Komplettetats für div. FunSport Hersteller.
    Fotographie Motion Design Graphic Design Konzeption

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Ausbildung und Abschlüsse

  • Animator
    Animationmentor.com
    2015
    I studied character animation.

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