You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Peggy SyloppPS

Peggy Sylopp

AI Engineer & Consultant (Audio & Speech)

850 €/Tag
Berlin, DE
8-15 Jahre

Durchschnittliche Reaktionszeit: 1h

Über Peggy

I build AI systems for audio and speech applications that work in real-world environments, from prototyping to deployment.

My work combines machine learning, real-time audio processing, and user-centered design to create practical, high-impact solutions. I have experience developing AI-based personalization systems, mobile audio applications, and real-time voice interfaces.

I support teams in translating complex ideas into working systems — from initial concept and prototyping to implementation and evaluation in real-world contexts.

My focus areas include:
• Audio & speech processing (STT, TTS, signal processing)
• Conversational AI and real-time systems
• Machine learning models based on real-world user data
• Prototyping and applied AI development

In addition to implementation, I bring experience in project leadership and interdisciplinary collaboration, working across engineering, research, and applied domains.

I am particularly interested in projects involving conversational AI, audio technologies, and applications in healthcare and assistive systems.
  • Deutsch

    Muttersprachlich oder zweisprachig

  • Englisch

    Verhandlungssicher

  • Italienisch

    Grundkenntnisse

Vor Ort möglich
Berlin (bis zu 50 km), Hamburg (bis zu 50 km), Leipzig (bis zu 50 km)

Projekt- und Berufserfahrung

  • sinceare UG (Fraunhofer Spin-off)
    Founder & Technical Lead (AI & Audio Systems)
    HIGHTECH
    Mai 2022 - Heute (4 Jahre und 1 Monat)
    Berlin, Germany
    Led the development of AI-based personalization systems for hearing applications, focusing on real-world performance and user-centered design.

    Developed a mobile audio application (iOS, JUCE/C++) enabling real-time audio processing and interactive control of sound parameters, with a focus on low-latency performance and usability.

    Built machine learning models to predict user-specific sound preferences based on real-world data and listening environments, supported by data pipelines and feature engineering for audio-based models.

    Designed and implemented real-time audio processing systems, integrating ML components into functional, low-latency prototypes.

    Designed and conducted user studies to evaluate system performance in realistic environments, including speech intelligibility, listening effort, and user preference.

    Managed projects end-to-end, from concept and funding to implementation and real-world evaluation.

    Coordinated interdisciplinary teams across engineering, research, and clinical domains.

    Translated a patented AI method for individualized sound personalization into an applied software system.
    Machine Learning Data analysis Feature Engineering Audio Signal Processing User Research
  • sinceare UG (Fraunhofer Spin-off)
    AI Engineer – Conversational AI Systems
    SOFTWARE-HERSTELLER
    November 2025 - November 2025
    Additionally, developed a real-time conversational AI system (Voice Bridge / Hörstimme), implementing a full-duplex STT–TTS audio streaming pipeline in the browser.

    Built a low-latency audio processing system using Web Audio API, including speech detection and adaptive chunking strategies.

    Developed multiple streaming modes (interval, silence-based, hybrid) to optimize latency and user experience.

    Integrated backend services (FastAPI + STT/TTS APIs) with real-time playback via MediaSource API.

    → Result: end-to-end conversational AI system bridging speech recognition, synthesis, and real-time interaction.
    Conversational AI Speech Processing Real-time Systems Python Text-to-Speech (TTS)
  • Fraunhofer IDMT
    Project Lead – AI & Hearing Research
    SOFTWARE-HERSTELLER
    November 2017 - Februar 2021 (3 Jahre und 3 Monate)
    Berlin, Deutschland
    Led a research and development project on personalized hearing technologies, from initial concept to proof-of-concept system.

    Conceived and led the project “Hear How You Like to Hear”, focusing on AI-based sound personalization.

    Secured public funding and managed project execution, including planning, coordination, and delivery.

    Coordinated interdisciplinary teams across engineering, research, and user-focused domains.

    Developed proof-of-concept systems for machine learning-based sound personalization, grounded in real-world user needs.

    → Result: patented AI-based method for individualized sound personalization.
    Machine Learning Project Management User Research Research and Development (R&D) Data science

Empfehlungen

Sei die erste Person, die Peggy empfiehlt

Teile Deine Erfahrung aus der Zusammenarbeit mit diesem Freelancer.

Diese Freelancer passen auch zu Ihren Kriterien

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Ausbildung und Abschlüsse

  • M.A. Public
    HUMBOLDT-VIADRINA SCHOOL OF GOVERNANCE
    2011
    M.A. Public
  • Diploma in Computer Science
    TU BERLIN
    2009
    Diploma in Computer Science

Kategorien