Über Ilya
- web scraping and data extraction
- automation of repetitive processes
- backend APIs and data pipelines
- image/data processing workflows
Englisch
Konversationssicher
Deutsch
Konversationssicher
Russisch
Muttersprachlich oder zweisprachig
Projekt- und Berufserfahrung
- HoAE EngineС++ DeveloperVIDEOSPIELE & ANIMATIONJanuar 2023 - Heute (3 Jahre und 5 Monate)
- Refactored and modernized a large legacy C++ codebase, improving stability, maintainability, and performance.
- Fixed complex rendering issues in DirectX (shadows, shaders), ensuring correct visual output across modern systems.
- Designed and implemented a modular architecture and custom file system, enabling extensibility without modifying core binaries.
- Implemented client-server features and improved engine performance through better memory and resource management.
- Worked across the full stack of the engine (rendering, client, server) as a solo developer.
Result: improved system stability and performance, reduced maintenance complexity. - HoAE RebornС++ DeveloperVIDEOSPIELE & ANIMATIONJanuar 2019 - Januar 2023 (4 Jahre)
- Contributed to a long-term C++ game modding project focused on engine fixes, refactoring, and gameplay improvements.
- Maintained and modernized legacy C++ engine code.
- Collaborated with a distributed international team using version control and issue tracking tools.
- FloqDriveJava Backend DeveloperDIGITALAGENTUREN & IT-CONSULTINGDezember 2025 - Februar 2026 (2 Monate)
- Designed and built a production-ready RESTful backend for file storage using Java and Spring Boot.
- Implemented secure authentication and authorization (JWT, role-based access).
- Developed scalable APIs for file management with PostgreSQL persistence.
- Containerized the system using Docker for easy deployment and testing.
- Focused on clean architecture, reliability, and real-world usability.
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Ausbildung und Abschlüsse
- Bachelor's degreeBaranavichy State University2024Bachelor's degree