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Gary De MeloGD

Gary De Melo

CG Generalist (3D Artist)

300 €/Tag
Berlin, DE
0-2 Jahre

Durchschnittliche Reaktionszeit: 1h

Über Gary

Hard surface modeling is where I excel at, always ensuring a clean topology and accurate scaling. Followed by accurate textures and materials.

I use photogrammetry, when it makes sense and can create believable 3D Worlds for Film and Advertising but also for Games or other realtime applications, like VR or AR, as I am versatile with low and high polygon asset creation.

With a strong eye for detail and a passion for realism, I refine my composition and light theory skills through photography.

From 3D Assets, to environment shots, to compositing.

I am always curious and open minded.

Let's start a project.

Check out my website for more details: garydemelo.xyz
  • Luxemburgisch

    Muttersprachlich oder zweisprachig

  • Deutsch

    Muttersprachlich oder zweisprachig

  • Englisch

    Verhandlungssicher

  • Französisch

    Konversationssicher

  • Portugiesisch

    Grundkenntnisse

Vor Ort möglich
Berlin (bis zu 30 km)

Projekt- und Berufserfahrung

  • 3DOM Studios
    3D Generalist
    Oktober 2023 - März 2024 (5 Monate)
    Berlin, Deutschland
    - 3D Modelling of an F18a Fight Jet
    - Procedural Logo Animation
    - Pyro FX for burnout tires of an in-house car VFX
    project: Shot work
    - Camera assistant on a night shoot: Focus
    Pulling
    - Snow creation and tree movement shot work
    - Compositing layout for in-house full CGl project
    3D modeling Maya Houdini Nuke
  • Volucap
    Volumetric Artist
    Oktober 2023 - Oktober 2023
    Berlin, Deutschland
    - the task was to manually track a bike in 3D, correcting the broken volumetric bike asset to be replaced by a clean mesh bike asset
    Tracking/Clean Up
  • Virtual Rangers
    3D Artist (VR)
    Mai 2021 - Juni 2021 (1 Monat)
    Luxembourg, Luxemburg
    - Characters: Modeling, Texturing, Rigging, Animating
    - Props: Modelling, Texturing
    - Playtesting.
    3D modeling Texturing Blender unreal engine

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Ausbildung und Abschlüsse

  • Digital Film Design - VFX/Animation
    Mediadesign University of Applied Sciences
    2025
    My bachelor thesis was about Hyperrealism in CGI
  • BTS - Game Art and Game Design
    Lycée des Arts et Métiers
    2021
    The BTS is a 2-year higher education programme that aims to provide candidates with higher professional development training in their specialty to prepare them to enter the world of work which in this case is fully English taught.

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