Über Igor
Russisch
Muttersprachlich oder zweisprachig
Englisch
Verhandlungssicher
Deutsch
Grundkenntnisse
Projekt- und Berufserfahrung
- Self-employed / FreelanceCG 3D Artist / Vegetation & Foliage Artist / Indie Game DeveloperVIDEOSPIELE & ANIMATIONFebruar 2023 - Heute (3 Jahre und 4 Monate)Berlin, Deutschland• Full-cycle creation of vegetation, foliage, and tree assets for real-time environments and games.• Development of plants, trees, and materials from scratch using Blender, SpeedTree, Substance Designer, and Substance Painter.• Creation and population of large-scale outdoor locations in Unreal Engine and Unity.• Scene and asset optimization, including texture optimization, LOD setup, and performance profiling.• Implementation of efficient LOD systems and material optimization to improve overall FPS and runtime performance.• Contribution to indie game projects as a CG artist and developer, focusing on visual quality and technical stability.
- Freelance2D Pixel ArtistApril 2022 - Mai 2023 (1 Jahr und 1 Monat)Created 8bit characters, environments, and visual assets for a pixel platformer game.Worked with Aseprite and Photoshop to design characters, tilesets, backgrounds, and standalone pixel art illustrations.Developed modular tilesets for levels and gameplay environments with a focus on readability and style consistency.Collaborated on pixel art direction and visual storytelling for indie game projects.Translated digital pixel artworks into physical mosaic pieces that were later used as street art installations.Gained strong experience in working with limited resolution, color palettes, and clear visual language.
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Ausbildung und Abschlüsse
- Applied informatics in economicsMoscow Technological Institute2012
- 3d ArtistKaino University2022