- MatchbaseChief Technology OfficerSPORTMärz 2021 - April 2022 (1 Jahr und 2 Monate)Berlin, GermanyFootball as easy as going to the Gym. We organize on demand games, trainings & tournaments on which users can participate by joining our club over a subscription.
*What was challenging*- Establishing processes and leading team of 3 developers + 1 designer + 1 product owner- Subscription billing system with credits which can be used to play games- Scaled from 0 to 10k MRR- Admin platform for operational team of 4 to manage games and other in app contents- Mobile Apps and Web App to book games- Checkin users and manage games for directors (trainers)
*Other specifics I liked*- Established learning sessions in which developers teached each other new things (Guidance by Uncle Bob's CleanCode)
*Funfact*- Amazing feeling to hear how we could help users settle in a new city and find new friends
*Stuff I worked with*- GCloud (Firestore, Functions, Storage)- React.JS- Typescript & Javascript- MonoRepository structure- Github CI, Bugsnag etc. - GameBuddy GmbHCo-Founder & CTO - Challenge CupNovember 2019 - Februar 2021 (1 Jahr und 3 Monate)Organized and hosted Tournaments with Streamers and E-Sports teams with >850k viewers. Challenges based on Ingame data of games by parsing game logs & data in realtime. Created voting system which supports different use cases & platforms (production, admins, streamers, twitch viewers, etc.).
*What was challenging*- Getting game realtime information- Getting game information from video over machine vision- Scaling from 0 to support 150k viewers on the tournament days- Individual software products to support different use cases in tournament context: such as Casters, Production, Streamers, Players and Viewers- Creating a complete matchmaking flow + realtime challenges based on ingame data
*Funfact*- With the help of pattern matching, within 2 days, I could extract basic game information (like which item is being carried) from a live video stream
*Stuff I worked with*- GCloud (Functions, Memorycache, Kubernetes)- React.JS- Typescript & Javascript- OpenCV (OCR & Pattern matching)- MonoRepository structure- CircleCI, Bugsnag etc. - GameBuddy GmbHCo-Founder & CTO - Teammate Finder for GamersJuli 2016 - Oktober 2019 (3 Jahre und 3 Monate)Developed the mobile Apps from Scratch, including scaling to cloud + machine learning for buddy matching. Maintained and updated Apps and Webclient during production phase with 11 k-35k MAU. Android >150k downloads iOS >50k downloads All Time Avrg Rating: 4.0
*Things I did here*- Created & Maintained Mobile Applications- Release Pipeline for Production Mobile Apps / Web Application and Backend- Refactored Application from Root server to Scalable Cloud hosted solution
*Responsible for*- Dev Team with between 1-4 Developers- Keeping Production App with 15k-35k MAU up & stable- User Support and contact - Setup flow to handle user requests- Creating flow to have 1 central place for entire company to handle incoming and outgoing information
*Stuff I worked with*- Node.js with Sails- PostgreSQL- First hosted on AWS - later moved to GCloud- AngularJS- Typescript & Javascript
*Funfact*- Even though we focused on teammate search, with our help at least 4 couples got created including 1 wedding <3
- Master's degree, Human Computer InteractionParis-Sud University (Paris XI)2018Master's degree, Human Computer Interaction
- Master of ScienceThe Bremen University of Applied Sciences2017Master of Science (M.Sc.), Complex Software Systems
- Bachelor of ScienceThe Bremen University of Applied Sciences2016Bachelor of Science (B.Sc.), Computer Science
- Bachelor of ScienceCalifornia State University Long Beach2014Bachelor of Science (B.Sc.), Computer Science
- High School DiplomaBismarckschule Hannover2010Abitur - Secondary School Diploma, Academic High School